The andantephone: a musical instrument that you play by simply walking
Proceedings of the 14th annual ACM international conference on
Multimedia
Santa Barbara, CA, USA
Pages: 181 - 184, 2006, ISBN:1-59593-447-2
Author: Steve Mann, University of Toronto, Toronto, ON, Canada
ACM: Association for Computing Machinery
SIGMULTIMEDIA: ACM Special Interest Group on Multimedia
ACM Press, New York, NY, USA
Bibliographic information in:
ABSTRACT
I present a new way of teaching musical tempo and rhythm by writing
out the music on a timeline along the ground, with, for example,
chalk, in a form in which each beat of the music corresponds to one
footstep. In some setups I use computer vision to track participants
so that the music is actually generated by their footsteps moving
through the space. In other embodiments I installed patio stones,
leading to a musical garden, and outfitted each stone with a pressure
sensor. I connected the pressure sensors to a central computer, which
I programmed to step through a song, as people walk to the garden.
Each footstep activates the next note in the song, so that there is
perfect synchronization between the music and the speed of your
walking (i.e. if you walk faster the song plays faster, if you stop
walking the song stops, etc.). In one embodiment the computer controls
an outdoor pipe-organ sculpture that I made from PVC pipes. Another
provides a MIDI output to control a piano or other sound-producing
device. Some versions of the sculpture are human-powered, either
electrically, or wholly acoustically without the use of a computer.I
also arranged various musical compositions suitable to this new form
of art.This teaching method, together with various sculptural
embodiments of it were found to break down social barriers and create
cross-cultural and cross-generational ties. For example, children and
their grand parents enjoyed walking through the gardens at Pine Hill
Estates where a version of my sculpture is permanently installed.Other
variations of the sculpture include arrays of hydraulophonic fountain
jets that play a song in a water park when a person walks on the
water. Each note or beat is triggered by a water pressure increase
when one of the water jets is blocked by the foot of a user stepping
on it.
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